Fabrica – I’ve been waiting for you

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“I’ve been waiting for you” is a group show which features recent works in interactive media developed by artists at Fabrica. I worked together with other artists on the creation of a few pieces in the exhibit, “Remote”, “Afterparty” and “We are the time, we are the Famous”. I also cared for most of the dirty work regarding the rest of the installations in the show, as not all the artists could fly to Seoul. I was also involved in the distribution of the installations in the space, and the floor plan design.

See the official website here.

 


Remote

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Remote is a visual and musical instrument. It uses real-time images taken from webcams located all around the world as input, together with a console interface.

The system continuously downloads and stores images from 30 different webcam feeds and uses the resulting image sequences to generate music loops. Each webcam frame is analyzed when played back, producing different sounds depending on how it changed compared to the previous image. By choosing web cams “channels” and changing their loop length and speed, the viewer can compose loop-based musical bits, using web cams from all around the world to make music.

See its own project page.

 

Afterparty

Afterparty presents a scene of pristine desolation – the detritus of a gallery opening party with empty bottles and glasses, peanut packs, coke cans and ashtrays, all frozen into white ceramic. Amidst these dead objects there is one sign of life – the faces of the visitors, animated and enlarged to cinematic proportions and playing in an endless loop. Afterparty invites you to add yourself – and play yourself – within the film of a party that already happened.

I worked together with Andy Cameron and Sam Baron (ceramics) on this.

Some extra footage from the AfterParty installation. This is what we got during the opening night.

Short clip of what you could see on the big projection when someone activated afterparty.

 

We are the time, we are the Famous

An interactive installation where the audience is the protagonist. Visitors are confronted by, and interact with, a diptych of two real time images of themselves. One image slows down and blurs time as if it were a photo being developed; the other image fragments time into a sequence of frozen moments, like a strip of cinematic celluloid which appears to move across the wall. On one wall the spectator is encouraged to remain still in order to see his or her image reflected clearly, while on the other one he or she is encouraged to move in order to animate the sequence.

I worked together with Hansi Raber and Andy Cameron on this.