Arcade Revival with truly analog controls
Work in Progress
Simple Cocoa App to keep track of git repositories.
Arithmos is a game that tests your agility at mental arithmetic calculations.
G is a Gravitation simulator designed for iPad / iPhone.
BikeSketch is an iOS app that allows you to sketch your own road bike.
Initial Design and full Development of the new Colors Magazine application for the iPad.
Helped conceive, design and develop the new site for Colors Magazine.
In charge of Interviewing Daito Manabe and Motoi Ishibashi during the fabrica workshop “Body Hack”.
Dual Tunnel is a game, but also a tool to measure your concentration and multi-tasking abilities.
Worked during the initial phase of the development of the Kinetic Logo sculpture during my stay at art+com.
Ongoing development of several OpenFrameworks addons.
Created a platform to drive the interaction for the “Benetton Live Windows”, during my stay at Fabrica.
Interactive installation with Andy Cameron showcased at the Decode show, at the Victoria and Albert Museum of London.
Interactive wall piece for Snibbe Interactive, installed at the Museum of Science and Industry of Chicago.
Ommwriter is a humble attempt to recapture what technology has snatched away from us today: our capacity to concentrate.
Scalare is a Twitter client for Mac OS X built as minimal and unintrusive as possible.
A series of particle / flocking based videos, experimenting different motions that get along with a specific track.
Camera based installation for Snibbe Interactive, currently installed at the Nemo Science Museum in Amsterdam.
Small Arcade game for the iPhone that uses the orientation sensor.